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Unity3D(C#) Gameplay and UI Developer with 2+ years of experience

Skills & Abilities

  • Specialize in 2D (RPG, tower defense, puzzles/logic, text) games, also have experience working on 3D (CCG, TBS) games for PC/Android/iOS platforms.

  • Developed 4 indie game prototypes (2 solo projects), participated in 4 projects as a freelancer, high skill of prototyping.

  • Minor experience in creating UI elements using Photoshop (for 4 indie projects), basic knowledge of UX design principles.

Experience

Junior Unity developer, Gamesture sp. z o.o. (Kraków, Poland)

10.2018 – Current time

 

  • Participation in the development of the online mobile (Android\iOS) turn-based RPG game "Questland" (took an active part in the development and release of the biggest update "Swords and Spirits" 2.0 Update).

  • Creation & improvement of UI elements and their logic (using uGUI, TextMeshPro).

  • Processing & sending data to the server.

  • Fixing minor bugs & level design issues.

  • Creation & implementation of animations for the UI and VFX.

  • Cooperation with artist & game designers.

Unity3D(C#) Gameplay and UI Programmer, Freelance (Upwork.com)

08.2017 – 09.2018

  • Converted a text adventure Flash game (~4 hours of gameplay) to Unity3D: fully recreated the UI (logic + simple graphics), rewrote 5500+ lines of code from ActionScript2 to C#, tested and fixed bugs.

  • Created a generator of a complex model from base primitives, Unity3D;

  • Fixed UI bugs of a quiz app, added new menus, changed the style of all UI elements to material design (used third-party asset get from a client), Unity3D (iOS).

  • Created a dynamic UI for VR memory game, Unity3D.

QA ENGINEER, Special Recording Systems, Ltd. (Kyiv, Ukraine)

11.2013 – 01.2017

  • Participated in testing of 4 multimedia recording software products (3 PC programs, 1 Web application) and 12+ hardware multimedia recording systems.

  • Wrote more than 100 reports, manuals and other documents.

  • Cooperated with programmers and hardware developer’s teams.

  • Participated in the development of experimental solutions and devices;

  • Supported clients (3-4 phone calls per month).

Education

  • M.Sc. Computer Science – AGH University of Science and Technology (Kraków, Poland)

    • Specialization: Computer graphics.

    • Master thesis theme: “Creation of an interactive city map with the use of AR technology (Vuforia, Mapbox)”. Language: English.

  • Course "Basic Game Design" – Game Academy (Kyiv, Ukraine)

  • M.Sc. Telecommunications – State University of Telecommunications (Kyiv, Ukraine)

  • B.Sc. Telecommunications – State University of Telecommunications (Kyiv, Ukraine)

Awards

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